Apps people open twice a day
Most apps get deleted within a week of install. Not because they don't work — because they're not noticeably better than whatever the user was already doing. That's the actual bar: not functional, but better. We design to that.
Full-cycle mobile development
Discovery through launch — and everything after. We don't hand off and disappear.
iOS & Android apps
Cross-platform apps built with React Native or Flutter — one codebase, native performance on both platforms. We choose the right framework for your use case, not the one we're most comfortable with.
UX & product design
User research, information architecture, interaction design, and high-fidelity Figma prototypes. Platform-specific design patterns for iOS (HIG) and Android (Material 3) — users notice when these are ignored.
Backend & API
The mobile app is only as good as the API behind it. We build or extend backend services, authentication flows, real-time data sync, and push notification infrastructure alongside the app itself.
Push notifications
FCM and APNs integration, notification preferences, deep linking, and re-engagement flows. Notifications that get opened because they're relevant — not muted because they're spam.
Analytics integration
Mixpanel, Firebase Analytics, or custom event tracking so you can understand how users actually behave in the app — not just how many downloaded it. Essential for post-launch iteration.
App Store & Play Store launch
End-to-end submission — screenshots, metadata, App Store optimization, review process navigation, and TestFlight/beta distribution. We've done this enough times to know where things get rejected and why.
Discovery to App Store in six stages
No cutting corners on UX to hit a launch date. That debt gets paid in one-star reviews.
Define before building
User interviews or analysis of existing behavior, core job-to-be-done, competitive audit, and feature prioritization. We define the MVP scope and what must be in v1 vs. what can wait.
Flows, not screens
User journeys, wireframes, and interaction design for every key flow. Onboarding, core features, error states, empty states — designed before any visual work begins.
Platform-native, brand-consistent
High-fidelity designs following iOS and Android design guidelines while expressing your brand. Reviewed and approved before development starts. No "we'll fix it in dev" shortcuts.
Weekly builds you can test
Two-week sprints. You receive a working build every Friday via TestFlight or Play Store internal testing — not screenshots of what's coming. Real app, real device.
Real devices, real edge cases
Testing on multiple iOS and Android devices, different OS versions, slow networks, and low battery. We find the crash before your users do.
Soft launch, measure, improve
Staged rollout to a percentage of users first. Analytics instrumented to see where users drop off. Post-launch bug fix sprint included. Then we plan what's next based on actual usage data.
Apps we've shipped
View all casesNot every app idea needs what we do
- Going from concept to App Store — full journey, not just the dev part
- Current app has UX problems showing up in reviews and you want them fixed properly
- You need iOS and Android without building and maintaining two codebases
- Willing to spend 4–6 weeks on design and prototype before any code is written
- MVP in 6 weeks for under €10k
- You have a detailed spec and need a team that just builds it — no design input
- Needs deep hardware access (AR, specific sensors) — we'll tell you if native is right
- Not open to UX research changing the product direction
"We had an early version that kind of worked. They looked at the user flow for about ten minutes and named three friction points before we'd mentioned our App Store rating. All three were in our reviews. The rebuild took four months. Rating went from 3.1 to 4.7."
Mobile app questions
we answer every week
For most products, cross-platform (React Native or Flutter) is the right choice — one codebase for both iOS and Android, 80–90% of native performance, significantly lower cost and faster iteration. We recommend native only when you need deep hardware access, complex animations at 120fps, or are building something like a camera or AR application. We'll tell you honestly which applies to your project.
Apple's App Store review typically takes 1–3 days for first submissions and updates. Google Play review takes 1–7 days for new apps. We build review time into the project timeline and manage the submission process. If a rejection happens, we handle the response — we know the common rejection reasons and how to address them.
Both, and it matters that it's the same team doing both. Apps built from a design handoff between two different teams almost always have quality issues — "that wasn't in the spec," misunderstood interactions, animations that don't match the intention. Our designers and developers work in the same project, in the same calls, from the start.
Yes — and for most new products we recommend it. An MVP lets you validate with real users before investing in the full feature set. The key is building the MVP on a scalable foundation so that adding features later doesn't require rewriting the core. We design the architecture for the full product even when building only part of it.
All projects include a post-launch bug fix period. After that, we offer ongoing retainer arrangements for OS update compatibility, new feature development, and analytics review. Apps need regular maintenance — iOS and Android release major updates every year that can break things. We stay available so you're not scrambling when that happens.
Got an app idea
worth building?
Tell us what you're solving — we'll come back with honest feedback on the approach and a rough scope estimate. No commitment needed.
